That doesn't mean official mod tools can't come down the line, however.Īs Battlefield 3 loses popularity over time and once all of the planned DLC releases have released prior to Battlefield 4, we said before that it'd be smart for DICE to release modding tools to allow for some community passion and creativity. In fact, when BF3 launched the Origin service was untested to the public and still in beta. That's why more than any previous game in the series, there's a reliance on heavy patching and DLC. The reality is that Battlefield 3 released before it was finished. The first being that they're afraid of hackers exploiting the code, the second because it's a multiplatform title and they (inexplicably) want mods to work on consoles as well. Httpv://This year, the tune has changed slightly and according to DICE GM Karl Magnus Troedsson in discussing the game at GDC Europe last week, the lack of Battlefield 3 mod support is because of two reasons. Watch the full interview for more Battlefield 3 gold, especially the explanation of tactical gameplay involving destructible lights substituting for the lack of a commander role: It's too complex for the modding community is what Mr. So we think it’s going to be too big of a challenge for people to make a mod."
"Because if you look at the Frostbite engine, and how complex it is, it’s going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things… it’s quite tricky. This is what EA's Patrick Söderlund said to GameStar last summer as the reason why Battlefield 3 will not have mod support: